At Macworld Expo San Francisco 2003, Apple Computer introduced X11 for Mac OS X that allows X11-based applications to run side-by-side with native Mac OS X applications on the same desktop.
Apple's implementation of X11, the common windowing environment for Unix operating systems, is easy to install and is optimized to take full advantage of Apple's Quartz graphics system to deliver hardware-accelerated 2D and 3D graphics for fast text scrolling, dynamic dragging and resizing of windows, and stunning 3D animation through OpenGL Direct Rendering.
The public beta of X11 for Mac OS X is available immediately as a free download. The final version of X11 for Mac OS X will be made available later in 2003.
"Apple has become the highest volume supplier of Unix-based systems, and now with X11 for Mac OS X we're making it even easier for Unix pros to switch to the Mac," said Phil Schiller, Apple's senior vice president of worldwide product marketing. "Mac OS X is really catching on with the Unix community because of its standards-based approach, familiar tool sets and rich foundation for building modern applications."
With a complete suite of the standard X11 display server software, client libraries and developer toolkits, Apple claims that X11 for Mac OS X makes it "even simpler" to port Linux and Unix applications to the Mac.
Apple claims that X11 for Mac OS X is easy to get up and running with a single download and install for both the display server and client libraries. The optional X11 Software Developer Kit for Mac OS X allows developers to build almost any X11R6.6 application with a simple recompile. X11 for Mac OS X is completely integrated with the Aqua user interface for cut-&-paste between X11 and Mac OS X applications and full access to Aqua controls for zoom, close and minimization to the Dock.
X11 for Mac OS X requires Mac OS X version 10.2, and a minimum of 256MB of memory.