- Georgia Tech launches early warning system for cyberthreats
- Is the WEDG the answer to post-Snowden data paranoia? Its inventor remains hopeful
- Privacy groups call for action to stop Facebook's off site user tracking plans
- City of London Police to deploy warning banners on illegal websites
- Using Instagram on public Wi-Fi poses risk of an account hijack, researcher says
PC-based games - News, Features, and Slideshows
A portion of the North American user base of "League of Legends" (LoL) had its account information compromised by hackers, according to Riot Games, the company developing the popular online multiplayer game. Passwords and credit card numbers stored in encrypted form were accessed, as well as other details.
Security researchers found serious vulnerabilities in the engines of several popular first-person shooter video games that could allow attackers to compromise their online servers and the computers of players accessing them.
Walt Disney has shut down in-house development at LucasArts, the gaming arm of Lucasfilm, less than a year after buying its parent company.
Instead of charging directly at the player in the craggy martian landscape, as they might do normally, the aliens zigzag to take cover behind boulders and outcrops of rock, adjusting their approach as the hero opts for a less conspicuous route to his destination.
- Newcastle Council deploys TechnologyOne enterprise solution
- Vodafone re-allocates 850MHz 4G spectrum a week after Telstra and Optus 700MHz launch
- Sitecore tackles Western Australia with Velrada partnership
- Email to make way for automation: KPMG
- Huawei targets European football clubs with FanPlay partnership