- YubiKeys by Yubico provide two-factor authentication by USB
- Syrian Electronic Army hits numerous media sites with DNS redirection attack
- 5 ways PCI is becoming more security-conscious next year
- Weather.com fixes web application vulnerabilities
- Panel to review Australian government's cybersecurity readiness
PC-based games - News, Features, and Slideshows
A portion of the North American user base of "League of Legends" (LoL) had its account information compromised by hackers, according to Riot Games, the company developing the popular online multiplayer game. Passwords and credit card numbers stored in encrypted form were accessed, as well as other details.
Security researchers found serious vulnerabilities in the engines of several popular first-person shooter video games that could allow attackers to compromise their online servers and the computers of players accessing them.
Walt Disney has shut down in-house development at LucasArts, the gaming arm of Lucasfilm, less than a year after buying its parent company.
Instead of charging directly at the player in the craggy martian landscape, as they might do normally, the aliens zigzag to take cover behind boulders and outcrops of rock, adjusting their approach as the hero opts for a less conspicuous route to his destination.
- How AMEX is using data and creative to tap into customer contexts
- Mobile Mentor and iProximity join forces on beacon technology
- 5 lessons in brand culture from Gelato Messina
- New board builds AANA's brand marketing expertise
- 10 mind-blowing Oculus Rift experiments that reveal VR's practical potential