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SAN FRANCISCO (08/24/2000) - Mario is moving his antics to the Internet.
Nintendo Co. Ltd., the developer of Mario Brothers and the popular Gameboy, on Thursday unveiled plans for a new console, to be called GameCube, and its latest version of the handheld video game player, called Gameboy Advance, at its "Spaceworld" convention in Tokyo. In a first for the Kyoto, Japan-based videogame developer, modem accessories would be available for both systems to connect players to the Internet or each other to engage in head-to-head play, post scores and download characters.
Jumping on the wireless bandwagon, Nintendo also announced that an adapter will be available to connect Gameboys to cell phones in Japan. But whether the company will offer the same add-on in the more complicated U.S. wireless markets remains a question.
The Gameboy Advance is expected to reach store shelves in Japan next March and in North America and Europe in July. The system will sell for US$90 in Japan, but prices on these shores have not yet been announced. GameCube will launch in Japan in July and in North America in October 2001. Its price has not been announced.
Nintendo's venture onto the Internet follows competitor Sega Enterprises, the only other gaming company that has brought its games online. But virtually all of the major players in the industry are preparing for Internet connectivity in the next generation of games. Both Sony Corp.'s PlayStation 2 and Microsoft Corp.'s X-Box are expected to include an Internet component.
The public's generally lukewarm response to game peripherals may portend a similar reaction to Nintendo's modem, because it will be packaged as a separate add-on to the Gameboy and GameCube. Sega initially sold modems for older systems at an additional cost ranging from $100 to $200. But sales of these peripherals have been lackluster at best. For its latest generation system, Sega included a built-in modem in its Dreamcast console. In anticipation of Nintendo's announcement and Sony's impending launch of the Playstation 2 in October, Sega dropped the price of its Dreamcast unit to $149.
In addition to the new interconnectivity, Gameboy Advance will sport a screen 50 percent larger than its predecessor's that can display 32,000 colors simultaneously. Audio will be improved, and the processor will run 17 times faster than that of Gameboy Color. GameCube will feature a 405 Mhz IBM central processor and 40 MB of memory packed into a console about half the size of a shoebox.
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Prioritizing Services with IT Service Management (ITSM)
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Computerworld Live Podcast #97: The Future of Enterprise Networking 25/07/2008 09:45:36
This week CW Live chats with Mark Thompson, global sales and marketing manager for HP ProCurve, on the future of the enterprise networking. Mark discusses the trends we can expect to see in the near future and how the right infrastructure can ensure your enterprise network is secure. - +
Computerworld Live Podcast #96: Security at the Edge 11/06/2008 09:22:22
CW Live speaks with Amol Mitra, HP ProCurve Director of Marketing for Asia Pacific and Japan. Today's topic: how enterprises are starting to shift away from simply controlling security via server logins, firewalls and moving to more adaptive security frameworks. - +
Data Management Edition #10: Multi-Petascale Systems 02/05/2008 09:12:33
This week we look at sustainability and the development of multicore technologies to build multi-petascale systems. - +
IT Security Edition #11: How to poison the Storm botnet 01/05/2008 08:51:55
This week CW Live presents a case study on how to poison the notorious Storm botnet . Plus we take a look at Cisco's plans for Ironport. - +
IT Security Edition #10: Cyber-battles fought and won 24/04/2008 11:09:47
Vendors bow to end user pressure to improve product security, and we take a look at the latest concepts shaping the cyber-battlefield of the future.
Viva la Verticals! Key to Vendor Growth is Through Vertical Market Opportunities, Says IDC 2008-09-05 11:05:00+10
F-Secure delivers fastest protection in the online world 2008-09-04 16:50:00+10
NETGEAR expands ProSafe team as business-class products take off in SME market 2008-09-04 16:27:00+10
Rogue security apps dominate Fortinet's Aug 2008 IT threat report 2008-09-04 16:00:00+10
Adaptec Intelligent Power Management Reduces Storage Power Consumption Up to 70 Percent 2008-09-04 11:28:00+10
Unified Communications: Justifications and Predictions
Building a business case for Unified Communications is currently more of an art than a science. However, the difficulty of building a business case for UC does not mean that there is none - just that we need to view (and measure) UC's benefits in accordance with the stage of maturity of the technology's adoption. Read on to find out more.









