Professional Visual Studio 2005 Team System
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Author:
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Published by:John Wiley & Sons Inc (US)
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Published:12/05/2006
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Price:$74.99
- < Buy this book >
- A team of Microsoft insiders shows programmers how to use Visual Studio 2005 Team System, the new suite of products from Microsoft that can be used for software modeling, design, testing, and deployment
- Focuses on practical application of the tools on code samples, development scenarios, and automation scripting
- This timely book serves as both as a step-by-step guide and as a reference for modeling, designing, and coordinating enterprise solutions at every level using Team System
- The book begins with an overview of Team System and then offers nuts-and-bolts guidance on practical implementation
- Code examples are provided in both VB.NET and C#
Biography
Erik Gunvaldson is the Technology Development Manager in the Microsoft Enterprise Partners Group where he is currently focused on process methodologies and driving the Software Factories vision across Microsoft partners. Prior to the fall of 2005, Erik was the first Microsoft Technical Evangelist for Visual Studio 2005 Team System. In this role, Erik was responsible for the Team System Technology Adoption Program (TAP) for partners and enterprise customers. Before coming to Microsoft, Erik worked for several large enterprises in roles ranging from C++ developer and software manager to distributed application architect. Erik’s professional goal is to automate the building of software solutions to the point where it is 90 percent inspiration and 10 percent perspiration. When not spending time thinking about software, Erik enjoys spending time with his wonderful wife, Anna, their beautiful daughter, Katrina, and their big black lab, Joe.
Noah Coad is currently a Program Manager in the Developer and Test Tools product unit of Visual Studio Team System. His focus is on developer-driven testing, including unit testing and code coverage. As a community lead for Team System, Noah is responsible for engaging with MVPs, regional directors, and other key influencers. He is a former C# MVP and a developer at heart. While obtaining a B.S. in Computer Engineering from Texas A&M University, Noah worked as a contract programmer, taught .NET, and helped lead the initial C# online community. He enjoys mountain biking, hard-core coding, creating gizmos with microcontrollers, and spending time with his beloved wife, Dawn.
Darren Jefford is an Application Development Consultant working for Microsoft in the U.K. In his spare time (of which there isn’t much), he likes to be with his young family, follow Formula 1, play the guitar, and tinker with digital photography.
Tony Loton is a Microsoft Certified Professional for .NET Solution Architectures and MSF 3.0. He works through his company, LOTONtech Limited (www.lotontech.com) as an independent consultant, instructor, and freelance author in addition to holding an appointment as Associate Lecturer for the United Kingdom’s Open University. Tony graduated in 1991 with an honors degree in Computer Science with Management, and has authored many published works, including the book Professional UML with Visual Studio .NET and a Visual Studio 2005 article series for the MSDN Developer Center.
Christopher Bowen is the Lead Applications Architect at Monster.com in Maynard, Massachusetts, where he works on the design, implementation, and optimization of Monster’s applications. Chris is highly involved in the .NET development community, contributes to running the Boston .NET User Group, and speaks on a variety of subjects at area developer events. He is a member of Microsoft’s Patterns & Practices Customer Advisory Board and the Microsoft East Region Architect Council. Christopher holds a masters of science in Computer Science and a bachelors of science in Management Information Systems from Worcester Polytechnic Institute in Worcester, Massachusetts.
Table of Contents
About the Authors.
Acknowledgments.
Introduction.
Part One: Team Architect.
Chapter 1: Introducing the Visual Designers.
Chapter 2: Application Modeling Using Application Designer.
Chapter 3: Logical Infrastructure Modeling Using Logical Datacenter Designer.
Chapter 4: Defining Systems and Evaluating Deployments Using System Designer and Deployment Designer.
Chapter 5: Class Modeling Using Class Designer.
Chapter 6: DSL Tools.
Chapter 7: Dynamic Systems Initiative and the System Definition Model.
Part Two: Team Developer.
Chapter 8: Managed Code Analysis.
Chapter 9: Code Analysis for C/C++.
Chapter 10: Application Verifier.
Chapter 11: Refactoring and Code Snippets.
Chapter 12: Profiling and Performance.
Part Three: Team Tester.
Chapter 13: Test Case Management.
Chapter 14: Unit Testing with the Unit Test Framework.
Chapter 15: Web and Load Testing.
Chapter 16: Manual Testing.
Chapter 17: Generic Testing.
Part Four: Team Foundation.
Chapter 18: Team Foundation Architecture.
Chapter 19: Project Management Tools and Team Reporting.
Chapter 20: Team Foundation Version Control.
Chapter 21: Microsoft Solutions Framework.
Chapter 22: Process Templates.
Chapter 23: Team Foundation Build.
Chapter 24: Deployment and Administration.
Index.
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